DARK
8Simorgh of Darkness
Archetype:
Simorgh
ATK:
2900
DEF:
2000
View:
3816
While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh of Darkness" once per turn. ● If you Tribute Summon a DARK or WIND monster: You can Special Summon this card from the GY (if it was there when the monster was Tribute Summoned) or hand (even if not). ● When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 WIND Winged Beast monster; negate the activation, and if you do, destroy that card.
Simorgh of Darkness — Power Evaluation
Final Score: 55 ± 6 · Confidence: Medium
- Intrinsic: 57.9 · Deck: 56.3 · Meta: provisional
- Primary role: Negation/Interaction · Secondary: Boss/End-board, Recovery/Recursion
Why it scores here
Simorgh of Darkness converts a DARK or WIND Tribute Summon into a recurring 2900-ATK body plus a Quick-Effect Spell/Trap negate, which is why it shows up as a compact 1-of in Simorgh and Floowandereeze lists (237 decks, average 1.16 copies). Its value is entirely conditional: it starts nothing, does nothing from a bare hand, and the negate costs a WIND Winged Beast every time, so it is a payoff/tech piece rather than an engine. The 2900 ATK and Level 8 stats earned it no points here — the score comes from the reusable Spell/Trap interaction, the clean single-slot deck cost, and the dual DARK/WIND material utility, discounted for the Tribute-Summon dependency. With zero recorded combo appearances, this is a supporting interaction body, not a win condition.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 48 | Not a standalone starter — the text requires a DARK or WIND Tribute Summon to bring it out from hand or GY, and deck data shows it as a single copy in 203 of 237 lists (observed). |
| Combo & Conversion | 40 | Does nothing on its own and appears in 0 recorded combo lines; it converts an already-resolved Tribute Summon into one extra 2900-ATK body plus a negate (verified text; observed 0 combo appearances). |
| Resource Economy | 50 | The GY/hand revive is a recurring extra body with no discard cost, but the Quick Effect Tributes a WIND Winged Beast each use, so the exchange is roughly net-even (inferred from text). |
| Effect & Interaction | 64 | A Quick Effect that negates and destroys any Spell/Trap activation or effect is strong blanket back-row and board-breaker interaction, but it cannot touch monster effects and costs a WIND Winged Beast per use (verified). |
| Material Utility | 60 | Level 8 with 2900 ATK that also counts as WIND while face-up provides usable Rank 8 and attribute-fusion material even if its effects are negated (verified). |
| Resilience & Flexibility | 62 | It recurs from the GY, not only the hand, on every qualifying Tribute Summon, so destruction-style removal is partially undone, though it is dead without a Tribute Summon line (verified/inferred). |
| Deck-Building Efficiency | 58 | Run as a one-of in 203 of 237 decks with no locks or extra garnets, but a Level 8 drawn without a Tribute Summon line is a brick (observed; inferred). |
Calculation
Weight profile: 0.7 Negation/Interaction + 0.3 Boss/End-board. Intrinsic ≈ 57.9, Deck ≈ 56.3, Meta = provisional. Modifiers: Conditional deployment / mild brick (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Recurring 2900-ATK Level 8 body that Special Summons itself from the hand or GY when a DARK or WIND monster is Tribute Summoned (once per turn).
- Quick Effect negates and destroys any Spell/Trap Card activation or effect, providing blanket back-row and board-breaker protection.
- Counts as both DARK and WIND while face-up, easing attribute requirements for fusions and tribute lines.
- Compact one-card slot: 203 of 237 decks run exactly 1 copy, with no locks or mandatory garnets.
Weaknesses
- Does nothing on its own — it has no way to enter the field without a DARK or WIND Tribute Summon line already resolved.
- The negation costs a WIND Winged Beast Tribute each time it is used, draining board presence.
- Cannot interact with monster effects, only Spell/Trap cards and effects.
- Level 8 body is a brick when drawn in a hand with no Tribute Summon available.
- Zero recorded combo appearances — its practical contribution to end boards is unmeasured.
Counters / choke points
- Denying or removing WIND Winged Beast monsters makes the negation effect unusable.
- Graveyard hate such as Called by the Grave or D.D. Crow stops the revival from the GY.
- Banish-based removal (rather than destruction) prevents it from returning to the field.
- Monster-effect negation or removal, which its Spell/Trap-only negate cannot answer.
Best use
Recurring Spell/Trap negation body layered onto an existing Tribute Summon line. Decks: Simorgh, Floowandereeze, Winged Beast / Tribute Summon decks. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: while face-up it is also WIND-Attribute; Level 8 DARK Winged Beast, 2900 ATK / 2000 DEF, archetype Simorgh.; Card text: once per turn, when a DARK or WIND monster is Tribute Summoned, it can Special Summon itself from the GY or hand.; Card text: once per turn Quick Effect, Tribute 1 WIND Winged Beast to negate and destroy a Spell/Trap activation or effect.
- Observed: 237 decks run it in the main deck (0 in side), average 1.16 copies, with 203 decks at exactly 1 copy.; 35 distinct archetypes use it; top homes are Simorgh (70 decks), Floowandereeze (34), Fur Hire (31), Tri-Brigade (12) and Harpie (9).; Top observed partners include Mist Valley Apex Avian (67.5%), Simorgh, Bird of Sovereignty (64.1%) and Dark Simorgh (60.8%).; combo data records 0 appearances, 0% as starter/material/payoff and no power index.
- Inferred: Because deployment requires a Tribute Summon of a DARK or WIND monster, it is a payoff/tech rather than a starter.; Its negation cost (Tributing a WIND Winged Beast) is paid every use, so the interaction is repeatable only while fuel exists.; Floowandereeze is a natural home because that deck Tribute Summons WIND Winged Beasts continuously, keeping both the revive trigger and the negation cost live.
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only deck sample spans 2022-2026 with no dated metagame split, so meta power is left null






